GunZ: The Duel
December 6, 2007

GunZ The Duel, also known simply as GunZ, is a Multiplayer Online Shooting/Role Playing Game (MOSRPG) created by Korean-based MAIET Entertainment. GunZ is currently free and in beta stages, and it will remain free for everyone to play. GunZ is played from a 3rd-Person view, with no clear way of changing this announced. Though the International Edition is in beta stages, the Korean version has long since been more complete with much more to the game. The full version is expected to be released sometime in December of 2005, but this is very uncertain.
The game’s most recognizable characteristic is the ability to perform gravity defying Matrix-esque stunts while in play that allow you to fight your opponents in a myriad of ways. However, to gain points you must defeat your fellow players, taking them on in a multitude of different game styles featuring different ranged and melee weapons.
By gaining XP, you also acquire bounty, which is the currency used in the GunZ world. The unit value given for one kill is 1.2 times the level of the person you killed, with a maximum gain of double the amount someone would get for killing you. With bounty, you are given entertaining RPG style shops at which to buy new clothes, weapons and acessories. These include weapons such as dual guns, rifles, long swords, kodachi, and grenades. You can also purchase health packs.
As in other role-playing games, with enough XP, you can also level up. This enables you to wield better weapons and wear better armour. The amount of money (bounty) and XP you get depends on the level of your enemy you defeated.
In the early stages of its International Version life, Gunz had problems coping with the mass influx of users. The Beta still has issues coping with the high number of users and servers are still difficult to access.
Contents[hide]· 1 Version History· 2 Weapons o 2.1 Ranged Weaponso 2.2 Melee Weaponso 2.3 Grenades· 3 Techniques· 4 Cancelling Techniques o 4.1 Basics Behind Cancellingo 4.2 Movement Techniqueso 4.3 Combat Techniques· 5 External Links
Version History
The company consists of around 12 people that only expected several hundred users to play their game during beta — not several thousand.
2005-06-09: The GunZ team set up another server to deal with the high amount of users. Players could then choose between Server 1 and Server 2. However, users from
different servers are not able to interact with one another.
2005-06-20 Server 3 and Server 4 were added.
Two more servers, Server 5 and Server 6, were added on July 29th, 2005, following the incredible popularity the game has faced. The update disabled the replay mode
temporarily and changed the netcode.
2005-08-09 The launcher was fixed, presumably for future Japanese and Chinese language releases.
2005-08-02: A minor sound bug was fixed.
2005-08-07: “Berserker” game mode was added. A small glitch also came with it that let players below level 21 to play the expert only maps (Dungeon and Castle), causing people to think they were “unlocked.”
2005-09-01: The maps glitch was fixed.
2005-09-15: Fixes to GunZ concerning abnormal termination (crashes) of the program were implemented. Also, a change to the “Berserker” game mode was made. Now, the player who kills the “Berserker” will automatically gain full HP.
2005-10-13: The method for “Port Forwarding” was changed. Now you can set the range for it. Some localization issue fixed. A new animation was added. Now a player falling to hell doesn’t see themselves landing, but falling into a bottomless pit. Any other object such as health packs and rockets also fall endlessly. Also some sounds were added/changed.
2005-10-24: A different way of updating was introduced, making a Peer-to-Peer (like BitTorrent) update download program. This helped resolve the issue with bandwidth on their FTP site.
2005-11-1: The GunZ Team added the Locator Server.
2005-11-2: Today, they discovered some issues involving ‘unidentifiable IPs’. Very heavy traffic on the website.
2005-11-14: They were supposed to release GunZ officially, but decided to postpone the release until they could fix lag issues. The lag problem is caused by people half way around the world playing in the game. MAIET is looking to make a Tagalog version of GunZ, and may localize GunZ in many other countries.
2005-11-24: They added a fix so you could see the amount of players in a server.
2005-12-19: Added Port map for Expert channel and Snow Town (a variation of town) for the new channel “Elite” (level 35+). Snow Town gives more exp and bounty, but is only available during the winter season. Auto-team balance has also been added, but is a bit glitchy. Also, a number of hacks have been disabled.
Source: gb101.info






