CRANIUM® KABOOKII In Stores Now

December 6, 2007

CRANIUM® KABOOKII VIDEO GAME IN STORES NOW
Award-Winning Game Brand Arrives on the Wii

Today Ubisoft, one of the world’s largest video game publishers, announced that Cranium® Kabookii has shipped to retailers nationwide and is available exclusively for the WiiTM home video game system from Nintendo. Developed by Ubisoft’s Quebec studio, in collaboration with five-time Toy Industry Association Game of the Year winner Cranium, Inc., Cranium Kabookii celebrates the amazing things friends and family can do as they create, perform, discover and connect with one another. Cranium Kabookii is rated “E” for Everyone and has an MSRP of $49.99.

“The Cranium brand is synonymous with creativity, expression, and fun. By bringing these attributes to the Wii, Cranium Kabookii is the perfect addition to our Games for Everyone line,” said Tony Key, senior vice president of sales and marketing at Ubisoft, “We are extremely excited to be working with Cranium, Inc., who have established themselves as pioneers in the industry by creating unique and innovative games for all ages.”

Cranium Kabookii brings a new dimension to Wii play through the use of the Wii Remote™ and special Kabookii Decoder Glasses. New questions and 15 activities get teams playing music, drawing, acting, puzzling and even cracking codes to win. Spray paint the solar system on a wall (you actually hear the can shaking in your hand!); use the Wii Remote as a mallet to hammer out “Auld Lang Syne” on a xylophone; solve word puzzles (what word is both a face card and car lifter?); or even trot the globe to test your knowledge of world flags, landmarks and national anthems (frequent flier miles not included!).

“Cranium Kabookii is our first family video game, and we couldn’t have found a better partner in Ubisoft,” said Cranium Chief Noodler and co-founder Whit Alexander. “The Quebec studio’s understanding of our brand, paired with their excellence in video game development, allowed us to create a play experience that’s a first for the Wii and a first for Cranium. This is an exciting milestone for us.”

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